A collection of games I've made. Click through to play or find the source.
March 2024
A classic roguelike dungeon crawler with procedurally generated levels, permadeath, and pixel art aesthetics. Fight monsters, collect loot, and descend as far as you can.
September 2023
May 2023
A relaxing block-placement puzzle game inspired by Tetris and Sudoku. Place shapes on a grid to complete rows and columns and clear the board.